feat: Add ROCm support and update Ollama configurations
- Created ansible playbooks for setting up AMD ROCm container environment. - Added ROCm and AMD Graphics repositories in ansible tasks. - Installed necessary ROCm packages including rocm-dkms and developer tools. - Updated Dockerfile for Ollama to use version 0.13.4 and created a new Dockerfile for ROCm support. - Enhanced game station scripts for better performance and added MangoHud configuration. - Modified systemd service files to allow CPU core allocation. - Updated playbooks for Ollama and Qwen2 to include new configurations and environment variables. - Added Wake-on-LAN systemd service configuration. - Updated Terraform configurations to include secret management for the web UI. - Refactored Kubernetes deployment for open-webui to include secret handling and improved volume management.
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@@ -21,7 +21,7 @@ export VKD3D_SWAPCHAIN_LATENCY_FRAMES=3
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# Let's try this across the board to see if it breaks anything
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# Helps performance in HZD, Cyberpunk, at least
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# Expose 8 physical cores, instead of 4c/8t
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export WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7
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# export WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7
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# To expose vram info from radv's patch we're including
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export WINEDLLOVERRIDES=dxgi=n
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